Usage

Syntax: getdir(float deltaX, float deltaY)
Returns direction.

Explanation

Returns a reasonable direction for the player to be facing for the specified velocity/delta-position.

Example

function onCreated()
{
  temp.velocityX = -2;
  temp.velocityY = 0.5;
  player.dir = getdir(temp.velocityX, temp.velocityY);

  //Does not change the player direction.
  player.dir = getdir(vecx(player.dir), vecy(player.dir));
}

... Will set player.dir to 1.

Categories

CategoryFunctionClientside
CategoryFunctionServerside

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