Usage

Syntax: level.findareanpcs(float x, float y, float width, float height);

Explanation

Returns an array of NPC objects who are within the specified rectangle. The X and Y parameters typically specify the "top-left" corner of the triangle (where width and height are positive values).

Example

function onPlayerTouchsme()
{
  temp.npcs = findareanpcs(this.x - 5, this.y - 5, 10, 10);
  for (temp.npc : temp.npcs) {
	temp.npc.someHurtFunction(10);
  }
}

... Will hurt things within the rectangle.

Categories

CategoryFunctionClientside
CategoryFunctionServerside

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