Usage

Syntax: obj.chat

Explanation

obj.chat is a pointer to the current chat of the object. The object can be a player or an NPC. The chat variable is used by the default system to display text. If you for example disable the default system, for example with enablefeatures(), on a player, the variable is useless unless you create a custom system that uses the chat variable.

Example

//#CLIENTSIDE
function onPlayerChats()
{
  if (player.chat == "/foo") {
   echo("I said '/foo'.");
  }
}

... Would echo "I said '/foo'." into your F2 menu if you said "/foo" when the onPlayerChats() event triggers.

Categories

CategoryBuiltInVariable

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