Usage
Object syntax: level.varname, level.functionname()
Explanation
The level object refers to the object of the current level, which is the level the
executing NPC stands in (on server-side) or the player is in (on client-side).
Example
function onCreated()
{
level.password = "test";
echo(level.password);
}... echoes "test".
Categories
CategoryBuiltInVariable
CategoryVariablePrefix